Author Archives: Varia

NIKKE 3rd Anniversary PART 2 – Event Story Thoughts

I finished reading the second part of Goddess of Victory: Nikke’s 3rd Anniversary event, Goddess Fall, about an hour ago. If you haven’t finished the event, consider this a spoiler warning. To say A LOT has happened is an understatement and I’d really … Continue reading

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NIKKE 3rd Anniversary PART 1- Yoo Hyung-seok made Nayuta just for me

The third anniversary of popular booty shooter Goddess of Victory: Nikke is finally here! While I started playing a few months after its release in November 2022, I was very conscious of the game’s existence around the time of its launch. This … Continue reading

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An Update on Wandering Chrysanthemum (10/2025)

In either late September or early October I wrote about how slow I felt that the script for Wandering Chrysanthemum was progressing. Thankfully, this is not the case anymore and I feel like I’m approaching the end of the first draft … Continue reading

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Blog Migration and Website Overhaul

I can’t believe that it’s been over 12 hours since I started.

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Why Touching Grass is Necessary if You’re Creative

Hello everyone, 

It’s been about two months since my last blog post. I’ve been working on the Wandering Chrysanthemum and deep down I know that the writing probably won’t be really good, but I’m trying to ignore that and keep pushing just so I can have A SCRIPT completed by the end of the year. I don’t think I’m necessarily suffering from writers’ block, but time seems to be in short supply nowadays. I might have to double, no, triple my efforts to have a script completed by the end of 2025. Seriously though, I’m less worried about it since I returned from my vacation on Friday. That’s probably the first topic that I’d like to write about at length.  Continue reading

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The Many Faces of Amagi (VN Character Development)

Amagi character concepts and updates on other stuff! Hello everyone, it’s been a little while.  My last update was back in early July. After pondering it a bit, I guess I was a little busy. The visual novel has been … Continue reading

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Personal Projects from June 2025

The month of June was fruitful in terms of opportunities to learn about electronics. While the projects in this post didn’t take too long individually, I definitely thought about them a lot. I’m going to talk about what I worked … Continue reading

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Stellar Blade Beat Me To The Punch

I’ll be honest, I wasn’t expecting to enjoy Stellar Blade as much as I did. Last November, Shaun, a YouTuber who I’ve been following a very long time released a video called: Stellar Blade: The Fake Outrage. I’m re-watching is as I write this post, but it was mainly about how Mark Kern (it’s really hard to describe who he is in one sentence so here’s a video) created a fake bogey-man and owned “wokeness” by praising the developer of Stellar Blade, Shift Upfor giving their main protagonist a lot of sex appeal.

Shaun also provides a review for the game, which I watched before playing the game for myself, regrettably. It shaped a lot of my opinions going into the game which I had to force myself to let go the deeper I got into it. 

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6/9/2025 – It’s okay to start over sometimes, you know?

Hey friends, I’ve been a little busy catching up with an old friend who really means a lot to me. I’ve also been hanging out with friend in real life and wondering a bit about the future, so a lot … Continue reading

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5/21/2025 – Privacy & Ownership, video game hardware, Streaming

The title is a mouthful this time, but I have a lot of stray thoughts that I want to talk about tonight. Sometimes I wonder if an audio log would be a better format for these types of posts, but … Continue reading

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